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Gtk Lo Gafet - Features
This page gives an overview of
how Lo Gafet is used to build user
interfaces.
It includes screenshots of the main Lo Gafet
windows.
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This is the main Lo Gafet window. It lists all of the
windows and dialogs making up your project.
Clicking on an item in the list shows the corresponding window, dialog,
menu or bitmap.
Menu
and toolbar commands enable you to create new projects, load and save them,
and generate the source code.
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Note
that the main Lo Gafet Window can display a tree of not only modules,
but also: Wigets, Callbacks and Styles.
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The second most important window in Lo Gafet is the widget palette.
It shows icons representing all of the widgets that are available.
To
add new windows, dialogs, menu or bitmap to your project, simply use the
Module menu item from the main Lo Gafet
project window.
To
add widgets to a window or dialog, select the widget in the palette, and
then click on the position you want to add it.
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The third Lo
Gafet window is the properties editor. This allows you to
alter the properties of widgets, such as the widget size or the label text.
Note that properties of the widgets are displayed following the Widget
hierarchy.
The
callbacks menus also allow you to add callbacks (normal, raw, hotkey or
balloon) to widgets, so you can, for example, specify the function to be
called when a button is clicked.
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If you add a menu bar or simply a popup menu to
your application, you can use this dialog to add the menus and set
accelerator keys and callbacks.
Each item (Menu label or Submenu can be fully
customized (color, callbacks, etc.), all resources are available for theses
widgets and can be edited using the Properties window.
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